
- Autocad text style simplex backslash how to#
- Autocad text style simplex backslash pdf#
Autocad text style simplex backslash pdf#
Updated PDF export example code to take into account the active VPORT. Bug fix: fixed crash when rendering spline with collinear fit points. Bug fix: fixed incorrect 2D spline polyline rendering for polylines with non-zero width and a large number of control points. Bug fix: fixed a special case of R18 decompression. Read the object class into property DxfHandledObject.Class when reading unknown entities. Fixed NRE when reading unknown object in DXF. Fixed missing handling of internal MText attribute when drawing. Fixed lost settings when height was changed without following same-level text. Improved PDF export drawing positioning and scaling for model space with active VPORT. Bug fix: fixed bug with rendering stacked MTEXT with slashes inside the numerator/denominator. Added support for adding annotation scales to annotative entities. Bug fix: fixed arc/circle orientation in OpenGL rendering when having non-zero thickness. Added support for transparency in PDF Export. Bug fix: fixed problem introduced in version 4.0.38.251 by always setting the annotative flag in entities upon writing to DXF/DWG. Bug fix: fixed problem with reading broken DXF files written by DXFLIB. Bug fix: fixed problem with incorrect text transparency in pdf export. Bug fix: fixed problem in BSplineCurve4D.RefineKnots/RefineKnotsXY. Bug fix: fixed another minor problem in BSplineCurve4D.RefineKnots/RefineKnotsXY. Added new ImageExporterV2 using the new rendering pipeline. Still missing some features like extrusion, line types with symbols and rendering is not implemented yet for some entities. Added new wireframe rendering pipeline, see namespace WW. Bug fix: fixed rare problem with self-overlapping polygons in Polygon2I.BooleanOperations20Bits. Made Path4D.AssertIsValid public instead of internal due to obfuscation issue. Implemented multi leader text background fill (WW. rendering pipeline). Bug fix: fixed problem in multi leader drawing (WW. rendering pipeline). Bug fix: fixed problem in WW. failing entity visibility test. Bug fix: fixed problem in new rendering pipeline in evaluation version. Reworked new rendering api, moved DrawableDrawContext properties ShapeFlattenEpsilon (was already part of GraphicsConfig) and RelativeShapeFlattenEpsilon to GraphicsConfig. Changed ImageExporterV2 api to allow to setup the Graphics object using a delegate. Bug fix: better protection against floating point rounding issue in ZeeuwClipper2D/ZeeuwClipper3D. Bug fix: sanitize viewport clip boundary before clipping to reduce chance of floating point problems during clipping. Improved support for writing true type text to PDF without font embedding. Reverted change in hatch rendering in version 4.0.38.258 due to slow performance.
Is there a setting buried somewhere that would allow me to keep my text sizes the same no matter the scale? I can set up the styles with my prototype drawing but I don't know what to do about the size. Most of the commands seem to be the same as well. It looks like the old AutoCad I remember ( Land Desktop). LS80 was the same height in each drawing no matter what scale. Also, and most troubling, once I did that in AutoCad, the sizes were the same, no matter the scale of the drawing.
Autocad text style simplex backslash how to#
My problem: Although I can set up text sizes the same way here, I don't know how to make them my default for every new drawing. I normally used Simplex or, if that wasn't available, Arial, as a base text type. Our company used Leroy sizes for just about all text and I set my desktop up using those, both vertical and slant. I have been using Carlson for a number of years now, though.